package com.mathdroid.model.abilities.specs.sniper;

import com.mathdroid.model.abilities.Ability;

public final class Coordination extends Ability {

	/**
	 * Generated UID.
	 */
	private static final long serialVersionUID = 8823293778341170466L;

	public Coordination() {
		this.setName("Coordination");
		this.setIconName("rushedshot");
		this.setUsedForOptimization(false);
		this.setDescription(
				"Increases a friendly target's critical hit chance by 5% " +
				"for 60 minutes. If the target is a party member, " +
				"all other party members are also affected.");
		this.setCooldownMs(6000d);
		
		this.setTrainableLevel(1);

	}

	@Override
	public double getMinPeriodic() {
		return 0;
	}

	@Override
	public double getMaxPeriodic() {
		return 0;
	}

	@Override
	public double getMinDirect() {
		return 0;
	}

	@Override
	public double getMaxDirect() {
		return 0;
	}

}
